What steps will reproduce the problem?
1. Make a C++ project, including lsl_cpp.h
2. Try to compile.
3. Get error or warning generated from lsl_cpp.h line 272.
What version of the product are you using? On what operating system?
1.10 on OSX.
My g++ --version:
Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr
--with-gxx-include-dir=/usr/include/c++/4.2.1
Apple LLVM version 6.0 (clang-600.0.54) (based on LLVM 3.5svn)
Target: x86_64-apple-darwin14.0.0
Thread model: posix
Please provide any additional information below.
When I use g++ from the command line the message (in the topic) is only a
warning and I may compile. However, I am trying to build an Unreal Engine 4
plugin and this results in an error that stops compiling. I may be able to
change the UnrealBuildTool compiler settings but I think it's a better solution
to fix this warning/error within lsl.
Line 272, the source of the problem, calls lsl_create_streaminfo with the
first, second, and sixth (last) positional arguments as string literals
("untitled", "", ""). The method declaration on lsl_c.h line 300 defines these
arguments as char * (char *name, char *type, char *source_id). This is
considered bad practice because string literals are immutable but char * are
not.
If the intention is indeed that these are to be immutable then lsl_c.h line 300
can have those arguments changed to const char *. Otherwise, it may be wise to
change the way the function is called in lsl_cpp.h.
Original issue reported on code.google.com by chadwick...@gmail.com on 3 Dec 2014 at 4:42
Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1 Apple LLVM version 6.0 (clang-600.0.54) (based on LLVM 3.5svn) Target: x86_64-apple-darwin14.0.0 Thread model: posix
Original issue reported on code.google.com by
chadwick...@gmail.com
on 3 Dec 2014 at 4:42