What steps will reproduce the problem?
Blue Stinger has several graphical issues. Everything from white patches in the
smoke to picking up items and instead of it showing the item it displays a gray
box over the little window that would display the item. Kinda looks like an
alpha blending issue...
What is the expected output? What do you see instead?
The expected output is: Clean particle effects/small window displaying the item
just picked up
But instead I see: White splotches and boxes/gray box where item window would be
What version of the product are you using? What build? What plugins?
I use version: Win32 Build r48
I use the following plugins:
PowerVR Plugin: D3D Hal 6/12/2010
GDRom Plugin: Image Reader Plugin 6/12/2010
AICA Plugin: NullDC Aica 6/12/2010
ARM7 Plugin: VBA Arm sound cpu core 6/12/2010
Maple Plugin(s): Controller Xinput 6/12/2010
Ext.Device Plugin: nullExtDEV 6/12/2010
On what kind of system?
My system specifications are as follows:
Operating System: Windows 7 32-bit
CPU: AMD Athlon II x2 240 2.80GHz
Video Card: GeForce GT220 1GB
RAM: 3GB DDR2
Sound Card: C-Media PCI Audio (can't remember exact card name)
Additional related hardware and/or software: Microsoft 360 wireless controller
and receiver.
Please provide any additional information below:
Dynarec and CP Pass enabled.
PowerVR:
Native resolution
Dynamic Full Palettized textures.
modifier volumes normal and clip
z buffer d24f58
texture cache delete old
Aica:
Buffer size 2048
Global Focus
Limit speed & sync audio
Original issue reported on code.google.com by rolandha...@gmail.com on 17 Jun 2010 at 8:16
Original issue reported on code.google.com by
rolandha...@gmail.com
on 17 Jun 2010 at 8:16Attachments: