Open Prometheus0000 opened 4 years ago
If this is impossible, maybe a separate multi that uses different logic would work. If you had a fluid entering an input hatch, using a mold from a bus on the same level (and only that level), you could have a multi that works with multiple fluids/molds properly. It would need to be tall like the distillery or maceration stack too. You could replace the fluid solidifier mode in the 9-1 with a forge hammer mode, since that doesn't have a multi (as far as I know).
Or maybe you could detect molds in input hatches and prioritize molds over autoclaving and not require a circuit?
Issue Title
Although it's called the NINE in one, it only lists eight on the tooltip. This has led to people on the discord believing there's no fluid solidifer multi (the one missing from the tooltip).
The accompanying book also states to put circuits in hatches. This should be busses.
It also doesn't seem like there's a way to specify a bus to use the fluid with. This means you can only use one mold per multi, kinda defeating the point a little. Maybe it would be possible with additional matching bio circuits in both hatch and bus or something? Assuming that's a thing that's possible to even detect.
Game Environment
GTNH 2.0.8.5dev GT-PlusPlus-1.7.04.483
Misc Info
Check all that apply ([ ] -> [x] - use a lowercase x)