alketii / violetland

Automatically exported from code.google.com/p/violetland
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Adding a way to edit key bindings within Option menu. #26

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
It would be really useful to add the possibility to manage and modify the
key bindings used during the game in option menu. This feature request is
especially significant for users who don't have an English keyboard.

Original issue reported on code.google.com by darkbab...@gmail.com on 12 Feb 2010 at 1:07

GoogleCodeExporter commented 9 years ago

Original comment by 5253...@gmail.com on 12 Feb 2010 at 9:48

GoogleCodeExporter commented 9 years ago
Since version 198 there is a possibility to change the keys of controlling 
Violet.
Keys can't be changed from options screen but they can be tweaked manually using
config file. Numbers in config file are SDL key codes. While there is no 
friendly
in-game screen, you can change these numbers. See file SDL_keysym.h for 
numbers, you
can ask google for this file. This information don't close the issue, just a 
note.

Original comment by 5253...@gmail.com on 11 Mar 2010 at 11:22

GoogleCodeExporter commented 9 years ago
It would be good to have (at least) entries in the config file for all key 
bindings. For example, picking a weapon, toggling flashlight and laser aim is 
uncustomizable now.

And it really annoys people like me who have habit for non-"standard" layout of 
game bindings.

Original comment by ulid...@gmail.com on 24 Jul 2010 at 8:35

GoogleCodeExporter commented 9 years ago
Hi!
Here is a patch that add a menu for editing Controls.

Please add it to the svn!

I did it as good as I could, if you have any remark or question, contact me.

Original comment by come.bernigaud@gmail.com on 24 Aug 2010 at 3:02

Attachments:

GoogleCodeExporter commented 9 years ago
Oh, I forgot, here is a screenshot : 
http://pix.toile-libre.org/upload/original/1282615725.png

Original comment by come.bernigaud@gmail.com on 24 Aug 2010 at 3:03

GoogleCodeExporter commented 9 years ago
Here is a better patch, with an option that allow to put back the default 
controls.

Original comment by come.bernigaud@gmail.com on 24 Aug 2010 at 1:26

Attachments:

GoogleCodeExporter commented 9 years ago
Err, I forgot to put FileUtily.cpp back the way it was -_-

Here is the same patch without the FileUtility.cpp part.

Original comment by come.bernigaud@gmail.com on 24 Aug 2010 at 1:28

Attachments:

GoogleCodeExporter commented 9 years ago
I think the issue is done

Original comment by 5253...@gmail.com on 29 Aug 2010 at 5:00