What steps will reproduce the problem?
1. Follow the instructions and await their completion
2. load the xcodeproj file
3. Try to build iPhone product
What is the expected output? What do you see instead?
Expected to see working build that can run on simulator or device
Instead, warned about missing SDK, and on examining the project settings I see
that many of them only have OSX settings, not iOS settings. This is
conspicuous. Actual message is "missing SDK" and it points to
iphonesimulator3.0 but there are also numerous "missing" frameworks many of
which I know to be present, having used them in my own projects
What version of the product are you using? On what operating system?
Latest XCode, OSX 10.7
Please provide any additional information below.
Original issue reported on code.google.com by cheo...@gmail.com on 29 Jan 2012 at 6:32
Original issue reported on code.google.com by
cheo...@gmail.com
on 29 Jan 2012 at 6:32