Closed toloudis closed 4 months ago
fix #198
Time slider change was not causing updates in the raymarch rendered image.
When we do a time slider change, we completely replace the volume stored in the scene.
But the raymarch volume representation was keeping its own reference to a volume. So it never knew that the scene's volume was different.
This PR just has the Image3D always use a volume given to it from the Scene.
fix #198
Time slider change was not causing updates in the raymarch rendered image.
When we do a time slider change, we completely replace the volume stored in the scene.
But the raymarch volume representation was keeping its own reference to a volume. So it never knew that the scene's volume was different.
This PR just has the Image3D always use a volume given to it from the Scene.