Open zhou745 opened 8 months ago
I think the main thing that needs to be changed is the rendering engine should be changed from EEVEE to cycles. I believe this is a flag as part of the rendering scripts.
Let me know if that works!
I just make it work on my macbookpro m1pro: Here are two positions you should modify:
in blender_scripts.py about line 890, change the device to METAL bpy.context.preferences.addons[ "cycles" ].preferences.compute_device_type = "METAL"
then it should work well
in my test, BLENDER_EEVEE now support mac very well, and is much faster than use CYCLES on mac. You can set the engine to EEVEE in main.py, about line 140.
Hi, the project is really awesome, but I am wandering is it possible to run it on my mac? I am kind of stuck with the blender part, it always says rendering not successful.