Open Larinitus opened 3 months ago
done
We don't have a day of the week system yet, right?
Also, one thing I'm not sure how to implement is the Sabbath rule. Technically, Sabbaths start Friday sundown and end Saturday sundown. This is because Jews start their days at sundown. Currently we start our day at dawn. This would mean that our Sabbath would go from midway through Day 6 to midway through Day 7. I am wondering if we should have our days start at sundown instead.
Another thing. Regarding the Sabbath, I'm wondering what events should be available on the Sabbath. All shops would be closed. Manna wouldn't be available. We wouldn't be able to draw water from wells. But should we be able to fight enemies? Would that be considered "work"?
Lastly, how do I make it so that an event only appears at night? Or to make it so that a location gives one description in the day and one at night? Thanks!
Are we doing one day = one day in real life? Or is it that someone could speed run the game in real life time?
On Wed, Jul 24, 2024 at 1:01 PM Larinitus @.***> wrote:
We don't have a day of the week system yet, right?
Also, one thing I'm not sure how to implement is the Sabbath rule. Technically, Sabbaths start Friday sundown and end Saturday sundown. This is because Jews start their days at sundown. Currently we start our day at dawn. This would mean that our Sabbath would go from midway through Day 6 to midway through Day 7. I am wondering if we should have our days start at sundown instead.
Another thing. Regarding the Sabbath, I'm wondering what events should be available on the Sabbath. All shops would be closed. Manna wouldn't be available. We wouldn't be able to draw water from wells. But should we be able to fight enemies? Would that be considered "work"?
Lastly, how do I make it so that an event only appears at night? Or to make it so that a location gives one description in the day and one at night? Thanks!
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Allen and I talked about this last week. We feel that for now we can let people speed run through this. Right now, if we limit how many things people can do in a real-life day, I don’t know if the game is good enough that people will come back the next day to play it. Also, to have a structure where a day in the game is like a day in real life, we would probably need more features that would incentivize this: a multiplayer community where you can interact with real people, a daily login bonus, etc.
1 day = 1,000 years
On Wed, Jul 24, 2024 at 5:33 PM Larinitus @.***> wrote:
Allen and I talked about this last week. We feel that for now we can let people speed run through this. Right now, if we limit how many things people can do in a real-life day, I don’t know if the game is good enough that people will come back the next day to play it. Also, to have a structure where a day in the game is like a day in real life, we would probably need more features that would incentivize this: a multiplayer community where you can interact with real people, a daily login bonus, etc.
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Got it, so limit users to 13149000 tasks per real time day.
On Wed, Jul 24, 2024 at 5:56 PM orihay23 @.***> wrote:
1 day = 1,000 years
On Wed, Jul 24, 2024 at 5:33 PM Larinitus @.***> wrote:
Allen and I talked about this last week. We feel that for now we can let people speed run through this. Right now, if we limit how many things people can do in a real-life day, I don’t know if the game is good enough that people will come back the next day to play it. Also, to have a structure where a day in the game is like a day in real life, we would probably need more features that would incentivize this: a multiplayer community where you can interact with real people, a daily login bonus, etc.
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Create the following internal time system:
2nd week 2nd day of the week 4rd hour of the day
1st week 1st day of the week 1st hour of the night
Every "task" will cause time to pass. Tasks include searching for a coin, fighting an enemy, picking up manna, etc. Basically any event (except Sleeping). I'm thinking most events take half an hour.
Each "day," there will be 12 hours of the night (ancient Jews had their "days" start at night--this is why the Sabbath starts at sundown), followed by 12 hours of day, and then we move onto a new day.
Different things will happen at different times. For example, some enemy spawns or NPC appearances will only happen at daytime or nighttime. Manna will only appear the first 6 days of the week.