Open OciXCrom opened 5 years ago
After the function to kill the player is called, the original player's frag is restored but no ScoreInfo
message is sent to update the client's scoreboard. Likely because this message is going to be called by the game on player's spawn.
Both of these functions have a "flag" parameter with the following description:
This doesn't seem to be true. Here's a simple code for testing:
Assuming that our score is 0/0 before using the command, it should stay 0/0 after using it as well. That's not the case though. Using the command sets the score to -1/1 and after you respawn it becomes 0/1.