Closed A1mDev closed 1 year ago
After the "The Last Stand" update in left4dead2, several parameters have been added to this function.
CCollisionEvent::ShouldCollide(IPhysicsObject *,IPhysicsObject *,void *,void *,PhysicsCollisionRulesCache_t const&,PhysicsCollisionRulesCache_t const&)
Linux signature: _ZN15CCollisionEvent13ShouldCollideEP14IPhysicsObjectS1_PvS2_RK28PhysicsCollisionRulesCache_tS5_
_ZN15CCollisionEvent13ShouldCollideEP14IPhysicsObjectS1_PvS2_RK28PhysicsCollisionRulesCache_tS5_
Thanks @shqke for the help!
After the "The Last Stand" update in left4dead2, several parameters have been added to this function.
CCollisionEvent::ShouldCollide(IPhysicsObject *,IPhysicsObject *,void *,void *,PhysicsCollisionRulesCache_t const&,PhysicsCollisionRulesCache_t const&)
Linux signature:
_ZN15CCollisionEvent13ShouldCollideEP14IPhysicsObjectS1_PvS2_RK28PhysicsCollisionRulesCache_tS5_
Thanks @shqke for the help!