Closed DiDHack closed 4 months ago
Make sure you include this line in your script: https://github.com/Source2ZE/CS2Fixes/blob/main/AMBuilder#L81
Thank you!
This error is resolved.
But I got the next:
undefined symbol: _Z16GameEntitySystemv
os.path.join(sdk.path, 'entity2', 'entitysystem.cpp'), included
I think the issue in this line:
g_pGameEntitySystem = *reinterpret_cast<CGameEntitySystem**>(reinterpret_cast<uintptr_t>(g_pGameResourceServiceServer) + WIN_LINUX(0x58, 0x50));
Can somebody help? After yesterday's update metamod was bkoken. I updated hl2sdk, metamod is compiled and works. After changing the variable reason in the function ClientDisconnect of my plugin from int to ENetworkDisconnectionReason it is compiled too. But if I try to load the plugin I get the error:
undefined symbol: _ZNK15CEntityIdentity11NameMatchesEPKc).
I don't use CEntityIdentity::NameMatches in my pluginI tried to compile the sample from metamod. There is the same error.