Game/AppID (with version if applicable): Left 4 Dead 2 (2.2.0.1)
Current SourceMod version: 1.10.0.6497
Current MetaMod version: 1.10.7-dev
Description
sm_dump_datamaps makes the game crash. The file is created successfully, it just crashes afterward. The error message "cannot load corrupted map" appears. Happens on any map. I can't remember this happening on any other game at any other time. I have SM installed on a listen server, as in, the same folder where I keep my actual L4D2.
This is expected behaviour - due to how sm_dump_datamaps functions it leaves the game in an inconsistent state. Some games will crash immediately, most games will crash if it is run a second time.
Environment
Description
sm_dump_datamaps makes the game crash. The file is created successfully, it just crashes afterward. The error message "cannot load corrupted map" appears. Happens on any map. I can't remember this happening on any other game at any other time. I have SM installed on a listen server, as in, the same folder where I keep my actual L4D2.
Logs