alliedmodders / sourcemod

SourceMod - Source Engine Scripting and Administration
http://www.sourcemod.net/
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[Discussion] AlliedModders wiki page for transistioning from x86 to x64 for plugins/extensions #2115

Open KaelaSavia opened 7 months ago

KaelaSavia commented 7 months ago

With TF2 x64 update looming closer, I figured we could perhaps brainstorm and setup page that would provide crucial information on migrating from x86 to x64 environment in SourceMod

Similar to this:

Things things such as dhooks are not yet ported over but I figured it won't hurt to have a bit of brainstorming about this.

Potential Future Subjects of interest:

caxanga334 commented 7 months ago

Sample Extension but for x64

The sample extension's code already works on x64. The AMBuildScript needs to be updated to allow compiling for x86_64. This is already done in PR #2107

Mooshua commented 5 months ago

A lot of this is either trivial (eg, updating sourcemod) or still up in the air.

Regardless, i've started a page here: https://wiki.alliedmods.net/Porting_to_x64

If you would like changes and you don't have a wiki account, please put the requested changes in this issue and I'll try to include them