Game/AppID (with version if applicable): Team Fortress 2, v4620606
Current SourceMod version: SourceMod v1.8.0
Current SourceMod snapshot: 6047
Current Metamod: Source snapshot: 961
Description
I have servers running plugins that spawn and control puppet bots, but after all players leave, hibernation mode automatically kicks the bots and seems to trigger OnClientDisconnect in a weird way that even the clientprefs extension gets passed an invalid client entity and segfaults.
Environment
Description
I have servers running plugins that spawn and control puppet bots, but after all players leave, hibernation mode automatically kicks the bots and seems to trigger OnClientDisconnect in a weird way that even the clientprefs extension gets passed an invalid client entity and segfaults.
Steps to Reproduce
Logs
https://crash.limetech.org/efgkq4pieq5u
Additional notes:
tf_allow_server_hibernation 0