didn't actually change the bones, but figured out how to set up the button so the coordinates match.
in order for the object to appear in Alloverse front forward and to match coordinates, it has to have the loction coordinates as follows:
x = 0
y = 0
z = -90
didn't actually change the bones, but figured out how to set up the button so the coordinates match.
in order for the object to appear in Alloverse front forward and to match coordinates, it has to have the loction coordinates as follows: x = 0 y = 0 z = -90