A versatile character model viewer and motion player that supports a range of model and motion formats including PMX (MMD) & XNALara/XPS models, as well as VMD/BVH motion formats.
### In-Ground Camera Issue
1A. When saving a new scene and then immediately loading it the Free-Fly Camera appears under the "ground" floor, then if reloaded again the camera appears at the correct height.
### Model Height, Y-Axis Issue
2B. When moving a model vertically along the Y-Axis specifically a model raised higher than the floor, upon saving then loading the scene at a later time the model(s) will magically be moved on to the floor instead of keeping their "saved" height. Is Y-Axis not being saved? Or just reverting to on the ground as a default?
Save then load scene, end up below floor +++ Load a Scene that should have a model set to a specific Y-Axis value other than 0 resets it to zero or it simply never saves the Y-Axis Value in the first place.
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To Reproduce
### In-Ground Camera Issue
1A. Steps to reproduce the behavior:
Load a SCENE file that has a "stage model" file and the camera will be underneath the GROUND.
This usually only happens after starting up DanceXR from a cold boot (Not a fresh install), and only the first time each DanceXR session, the second load in a session is often fine.
### Model Height, Y-Axis Issue
2B. Steps to reproduce the behavior:
Apply motion data to a model.
Save Scene Data.
Load Scene Data.
Witness Model not saved at the proper height. Model should be on the floor (feet to floor) or barely above the floor.
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Expected behavior
To save then load a scene and have the camera stay at a preset or default player height. To have a model's saved distance from the floor load properly when a model's feet aren't touching the floor.
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Desktop (please complete the following information):
Describe the bug Two problems:
### In-Ground Camera Issue 1A. When saving a new scene and then immediately loading it the Free-Fly Camera appears under the "ground" floor, then if reloaded again the camera appears at the correct height.
### Model Height, Y-Axis Issue 2B. When moving a model vertically along the Y-Axis specifically a model raised higher than the floor, upon saving then loading the scene at a later time the model(s) will magically be moved on to the floor instead of keeping their "saved" height. Is Y-Axis not being saved? Or just reverting to on the ground as a default? Save then load scene, end up below floor +++ Load a Scene that should have a model set to a specific Y-Axis value other than 0 resets it to zero or it simply never saves the Y-Axis Value in the first place.
==============================|| To Reproduce
### In-Ground Camera Issue 1A. Steps to reproduce the behavior:
### Model Height, Y-Axis Issue 2B. Steps to reproduce the behavior:
==============================|| Expected behavior To save then load a scene and have the camera stay at a preset or default player height. To have a model's saved distance from the floor load properly when a model's feet aren't touching the floor.
==============================|| Desktop (please complete the following information):
==============================|| Additional context N/A