alloystorm / dvvr

A versatile character model viewer and motion player that supports a range of model and motion formats including PMX (MMD) & XNALara/XPS models, as well as VMD/BVH motion formats.
http://vrstormlab.com/
71 stars 2 forks source link

Few issues and suggestion about OUTFIT #327

Closed hboxgames closed 2 months ago

hboxgames commented 4 months ago

Hi !

Thanks again for all the great updates and features !

I have to highlight that I really LOVE the outfit textures update and anisotropic for sheer etc.

That said, some changes came with it, and issues as well.

1-When the pattern is OFF, the outfit becomes off as well. I can't, for example have just some pantyhose without pattern edges on it.

2-The skin texture material properties(like thickness) and the character flat shading properties seem to turn off as soon as we have an outfit. What was really great on the versions right before, was that we could blend them all together.

3-Painting the outfit seems broken ? when I click to apply the paint nothing happens now.

4-This one is a suggestion but also something that was present before. Is it possible to have the custom patterns into "patterns" and not only for Paint ? I have drawn some patterns that could loop for example, and it's impossible to paint them manually so they loop nicely. We kinda had that before and it was working nicely except that it flickered sometime with multiple characters.

All of these were tested on the latest HD version !

Looking forward to see how it gets even better, and the progress with AR too !!

alloystorm commented 4 months ago

For item 2, metallic and anisotropy cannot work with the skin effect, therefore if you want to keep the skin effect, make sure you set both metallic and anisotropy to 0 for all the 3 surfaces (base, edge and border).

alloystorm commented 3 months ago

Outfit drawing is fixed in build 1221

hboxgames commented 3 months ago

Oh ok!! and amazing thanks :)