Closed filiph closed 6 months ago
The C++ play and play3d methods return a 0 when there's an error. I neglected to convert that to SoundHandle.error().
play
play3d
SoundHandle.error()
Description
The C++
play
andplay3d
methods return a 0 when there's an error. I neglected to convert that toSoundHandle.error()
.Type of Change