Closed Gatech0 closed 6 years ago
This is because the parameters of the plugin are not being read. Please ensure to not rename the file, instead, keep the name of the plugin exactly the same as on here. (ALOE_MobileUI.js)
The easiest way to download an individual file from Github is to right-click on the "Raw" button and select "Save link as..."
So sorry about that mistake. Now fixed.
Buttons set up and show in the screen, but when clicked on screen:
TypeError: undefined is not a function at Sprite_DirectionalPad.updateTouchInput (file:///E:/Mis%20Documentos/Dropbox/Calg%20Nuevo/js/plugins/ALOE_MobileUI.js:577:13) at Sprite_DirectionalPad.Sprite_Button.update (file:///E:/Mis%20Documentos/Dropbox/Calg%20Nuevo/js/plugins/ALOE_MobileUI.js:476:9) at file:///E:/Mis%20Documentos/Dropbox/Calg%20Nuevo/js/rpg_scenes.js:112:19 at Array.forEach (native) at Scene_Title.Scene_Base.updateChildren (file:///E:/Mis%20Documentos/Dropbox/Calg%20Nuevo/js/rpg_scenes.js:110:19) at Scene_Title.Scene_Base.update (file:///E:/Mis%20Documentos/Dropbox/Calg%20Nuevo/js/rpg_scenes.js:42:10) at Scene_Title.Scene_Base.update (file:///E:/Mis%20Documentos/Dropbox/Calg%20Nuevo/js/plugins/YEP_ExternalLinks.js:181:35) at Scene_Title.Scene_Base.update (file:///E:/Mis%20Documentos/Dropbox/Calg%20Nuevo/js/plugins/MOG_MenuCursor.js:91:33) at Scene_Title.update (file:///E:/Mis%20Documentos/Dropbox/Calg%20Nuevo/js/rpg_scenes.js:265:33) at Scene_Title.update (file:///E:/Mis%20Documentos/Dropbox/Calg%20Nuevo/js/plugins/MOG_TitleParticles.js:122:39)
I'm sorry, I am not able to recreate the issue.
Can you please share the following?
The error message indicates that the method "containsPoint" is undefined, however, this method comes from PIXI, so I can't understand how it could be undefined for any child class of PIXI.Sprite
It works fine when I test it, see screenshot below. (I can use the D-Pad to navigate the menu and the "A" button to start a New Game.)
Sorry about all, please close the issue. All the problem was mine with obsolete project files :@
Now testing, will tell you later.
El jue., 13 sept. 2018 a las 10:38, Aloe Guvner (notifications@github.com) escribió:
I'm sorry, I am not able to recreate the issue.
Can you please share the following?
- The version of your RPG Maker program. (Press Help --> About... )
- The version of your project files (open rpg_core.js in any text editor and read the first few lines)
- A screenshot of all relevant parameters you've configured for the plugin
- A screenshot of the full error message from the console
The error message indicates that the method "containsPoint" is undefined, however, this method comes from PIXI, so I can't understand how it could be undefined for any child class of PIXI.Sprite
It works fine when I test it, see screenshot below. (I can use the D-Pad to navigate the menu and the "A" button to start a New Game.) [image: mobileuitest] https://user-images.githubusercontent.com/39887666/45498967-53217f80-b749-11e8-8ed7-9775a7e642df.png
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I want to disable screen touch on Menus when this D-Pad is shown. How to do it? Thanks a lot.
Ok, I'm glad that you got it working.
For disabling other touch while in menus, this plugin doesn't have that ability yet. I opened #2 for that capability, and will update when it is complete.
Hello I downloaded the plugin and it says "I cannot read the undefined 'activeScenes'" why is this error code? Please help.
Hi @Alexander869 ,
I'm not active in RPG Maker anymore but I can try to help from here. Can you please open a new Issue with the full error message?
Please use the template I set up for bug report by clicking this link: https://github.com/aloeguvner/rpg-maker-mv/issues/new?assignees=&labels=&template=bug_report.md
Hello.
I just downloaded this plugin and setup d-pad Image, and set everything as default. When loading the game, get
TypeError: Cannot read property 'activeScenes' of undefined at Scene_Boot.create (/E:/Mis%20Documentos/Dropbox/Calg%20Nuevo/js/plugins/PAD.js:798) at Function.SceneManager.changeScene (rpg_managers.js:1654) at Function.SceneManager.updateMain (rpg_managers.js:1640) at Function.SceneManager.update (rpg_managers.js:1576)
D-pad settings: {"image":"DirPad","activeScenes":"[\"Scene_Title\",\"Scene_Map\"]","x":"20","y":"Graphics.height - 96","soundEffect":""}
MV 1.5.0. Please help, thank you.