Open alonecuzzo opened 11 years ago
Performance doesn't need to be perfect, we just need a way to profile what's going on in the game, where the memory is chugging and bottle-necking etc.
Looks like a good tutorial to start with: http://active.tutsplus.com/tutorials/animation/html5-canvas-optimization-a-practical-example/
And some good info here: http://bit.ly/104THLM
a thought to try out and see if it improves performance...instead of removing unicorns when they are outbounds, we just reposition them...
Performance doesn't need to be perfect, we just need a way to profile what's going on in the game, where the memory is chugging and bottle-necking etc.
Looks like a good tutorial to start with: http://active.tutsplus.com/tutorials/animation/html5-canvas-optimization-a-practical-example/
And some good info here: http://bit.ly/104THLM