We are trying to use this package in Unity and would like to serialize our timestamps with a microsecond resolution. However, Unity only supports .Net Standard 2.1, so ParquetTimestampResolution.Microseconds is not available.
Is there any way to map a long to a parquet timestamp with microsecond resolution?
We were thinking about something like:
[ParquetTimestamp(ParquetTimestampResolution.Microseconds)]
public long TimestampMicros { get; set; }
Thanks in advance, and thank you for this fantastic package!
Issue description
Hello,
We are trying to use this package in Unity and would like to serialize our timestamps with a microsecond resolution. However, Unity only supports .Net Standard 2.1, so
ParquetTimestampResolution.Microseconds
is not available.Is there any way to map a
long
to a parquet timestamp with microsecond resolution?We were thinking about something like:
Thanks in advance, and thank you for this fantastic package!