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Some graphical bugs for Ecco DotF and Jet Grind Radio #143

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
They often look like this.

http://img52.imageshack.us/img52/9417/whatisgoingon.png

I read in another issue that I could turn up the precision or something. What 
does that mean and how do you do such a thing?

Original issue reported on code.google.com by deletion...@gmail.com on 20 Jun 2010 at 11:22

GoogleCodeExporter commented 8 years ago
Oh and yeah, this.

Original comment by deletion...@gmail.com on 20 Jun 2010 at 11:37

Attachments:

GoogleCodeExporter commented 8 years ago
First of all deletion.burusu this is not a forum, this is an issue tracker. You 
can use the nulldc forum, http://forums.ngemu.com/nulldc-discussion/ .

To answer your question you can go to the Nulldc emulator - Options - PowerVR 
and then change the Z Buffer Mode. To fix those graphical glitches make sure 
you have the latest graphical drivers, DirectX version and try to change the 
available options on PowerVR, specially the Z Buffer Mode to an option that 
suits you.

Original comment by telmo.qu...@gmail.com on 21 Jun 2010 at 12:38

GoogleCodeExporter commented 8 years ago
Yes deletion.burusu! I have similar problem too!!! 
Bug on the picture "square-wave.png" is exist. 

I tested it with different settings. 

And I think maybe it Zbuffer problem 

This graphic Bug happens when we use any Zbuffer mode!!! 
D24FS8 Zbuffer(Fast when aviable, Best Precition)-- bug exist!
D24S8+FPE Zbuffer(Slow Good Precition)-- bug exist!
D24S8 Mode1(Lower Precition)-- bug exist!
D24S8 Mode2(Lower Precition)-- bug exist!

And it happens with any sort mode!!!! It happens with any settings!

Mine

Nulldc104 r50
Video: GF9800GT
Sistem: WinXPSP3
Vredist2010
DirectX2010(june)

PICTURES HERE

Original comment by N2008eo...@rambler.ru on 21 Jun 2010 at 4:44

Attachments:

GoogleCodeExporter commented 8 years ago

Original comment by drkIIRaziel on 20 Oct 2010 at 10:51