alpapaydin / Godot4-3D-Smooth-Destructible-Terrain

A basic demonstration of procedural smooth terrain generation in Godot 4 in 100 lines.
MIT License
14 stars 3 forks source link

distributed digging function #3

Closed gregrylivingston closed 4 days ago

gregrylivingston commented 4 days ago

Digging gets distributed across 8 surrounding points.

alpapaydin commented 4 days ago

This conflicts with your last pr.

gregrylivingston commented 4 days ago

Just did new pr.