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alpapaydin
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Godot4-3D-Smooth-Destructible-Terrain
A basic demonstration of procedural smooth terrain generation in Godot 4 in 100 lines.
MIT License
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Right click to place dirt.
#5
Closed
gregrylivingston
closed
1 month ago
gregrylivingston
commented
1 month ago
Add an alt action input to add dirt instead of digging.
Modified player controller to include the alt action (break blocks now takes a bool that decides where it is digging or placing dirt).
Modify world.gd to flip digging value depending on user action.