alpapaydin / Godot4-3D-Smooth-Destructible-Terrain

A basic demonstration of procedural smooth terrain generation in Godot 4 in 100 lines.
MIT License
14 stars 3 forks source link

Fix y-axis out of bounds digging bug #9

Closed gregrylivingston closed 4 days ago

gregrylivingston commented 4 days ago
  1. Force chunk y index to be 0.
  2. Remove y-coordinate dig restriction. Not sure what this was supposed to do but removing it allowed me to fix this bug and doesn't seem to have caused any issues.