As this can read SCN files can this be used to assemble maps to export
Iv been looking to export out the map so i can make for fun a full city. Filling areas, adding missing locations ect
It almost seems like it tries to as when i open one in the log it lists the mesh files but none of them are loaded
The main environment, for some buildings and the road sections actually import already into place
the ones in natives\stm\escape\environment\location
A lot of other buildings and ofcorse all the props dont as expected
If this can read the SCNs and get there locations maybe we could open one and it loads in all the individual objects into there locations so we can then just export to fbx to load in blender or whatever 3d program
Is this a possibility?
This is what shows up it seemingly finds the meshes but just dose nothing with them, is this only possible through the max script
As this can read SCN files can this be used to assemble maps to export Iv been looking to export out the map so i can make for fun a full city. Filling areas, adding missing locations ect
It almost seems like it tries to as when i open one in the log it lists the mesh files but none of them are loaded
The main environment, for some buildings and the road sections actually import already into place the ones in natives\stm\escape\environment\location A lot of other buildings and ofcorse all the props dont as expected
If this can read the SCNs and get there locations maybe we could open one and it loads in all the individual objects into there locations so we can then just export to fbx to load in blender or whatever 3d program
Is this a possibility? This is what shows up it seemingly finds the meshes but just dose nothing with them, is this only possible through the max script
I dont have 3ds max :(