alpinestudios / oogabooga

ooga booga
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Int versions of Vectors. Tests for them, example with using them and Range2i struct/functions #8

Closed bonmas14 closed 4 months ago

bonmas14 commented 4 months ago

Hello, so when i was doing my map generator in game, I wanted to be precise about what tile I'm filling on map, so i wanted to use int vectors and I didn't find them in engine. So I've added them.

I think int vectors really useful in procedural generation and so on. Also I've added example to engine, about them. Its just simple proc. gen.

bonmas14 commented 4 months ago

Hello, I thank you for answer, but I've got so confused with this web github that i just spammed to much reverts and I ashamed of it. I will reopen this pull request from another branch to not flood this