Open GoogleCodeExporter opened 9 years ago
The closest there is currently is the stuff in ArcticDialogManager:
Here you can register a function which is called whenever an arctic dialog is
shown,
and when *all* dialogs are hidden.
You can also test if the mouse is inside an Arctic dialog.
Other than that, use something like:
#if flash9
var noFocus = flash.Lib.current.stage.focus == null;
#else flash
var noFocus = flash.Selection.getFocus() == null;
#end
to check that nothing has focus.
Finally, TextInput's constructed by arctic provide a function that can test
whether
it has focus or not.
But of course, better focus handling in ArcticDialogs and views would be nice.
Original comment by asgerals...@gmail.com
on 22 Oct 2007 at 10:44
Original issue reported on code.google.com by
michael....@gmail.com
on 22 Oct 2007 at 10:29