Closed rallisf1 closed 3 months ago
Hi, it seems to work fine. The only case, where I always get null is when the maxnumber
is smaller than the actual random number generated on the server.
Ok got it. It seems it also fails when using exactly the same number, which is not intuitive.
Server: 1e6 / Client: 1e6 -> fails Server: 1e6 -1 / Client: 1e6 -> verified
Fixed in 0.2.1. Thanks for reporting.
After latest 0.2.0 update the
solution
is always null.I have confirmed
maxnumber
is the same between server and client and tried the1e6
default.I also tried disabling multi-threading by
workers="1"
, to no avail.Did I miss something?