alter-sachin / magicview

0 stars 0 forks source link

loading of assets at runtime without conversion #6

Open aashishagrawall opened 6 years ago

aashishagrawall commented 6 years ago

Unity provides a class called assetbundle which can be used to store 3d objects remotely by manually creating assetbundle in unity app and linking material and texture to 3d object in unity editor