alter-sachin / magicview

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Creating unity mesh at runtime manually(ownself) #8

Open aashishagrawall opened 6 years ago

aashishagrawall commented 6 years ago

Need to parse existing 3d object according to its type and extract it features like normal,vertices and uv indices in order to convert it to unity mesh.In order to achieve high performance in mobile devices we have decrease number of traingles in an object which are formed by joing vertices of object