Need to parse existing 3d object according to its type and extract it features like normal,vertices and uv indices in order to convert it to unity mesh.In order to achieve high performance in mobile devices we have decrease number of traingles in an object which are formed by joing vertices of object
Need to parse existing 3d object according to its type and extract it features like normal,vertices and uv indices in order to convert it to unity mesh.In order to achieve high performance in mobile devices we have decrease number of traingles in an object which are formed by joing vertices of object