I downloaded Dolphin with Slippi (as opposed to using the slippi launcher) and have run into a problem using the melee library since the 2.3.2 update.
Description of problem:
I'm running example.py
When entering the main loop the current gamestate is returned with a console.step() call. console.step() then calls _slippstream.dispatch(self._polling_mode) which is where it gets stuck in an an infinite loop. The example.py script boots dolphin, runs melee and stops at the home menu because of this issue
Has anyone run into this? Does anyone have a suggestion on how to proceed trouble shooting?
Versions of python, Dolphin with Slippi, and melee library i'm using:
I downloaded Dolphin with Slippi (as opposed to using the slippi launcher) and have run into a problem using the melee library since the 2.3.2 update.
Description of problem: I'm running example.py When entering the main loop the current gamestate is returned with a
console.step()
call.console.step()
then calls_slippstream.dispatch(self._polling_mode)
which is where it gets stuck in an an infinite loop. The example.py script boots dolphin, runs melee and stops at the home menu because of this issueHas anyone run into this? Does anyone have a suggestion on how to proceed trouble shooting?
Versions of python, Dolphin with Slippi, and melee library i'm using:
Thank you!