Suggestion
On javascript the dirtLevel of the vehicle is in float (https://natives.altv.mp/#/0x79D3B596FE44EE8B), on c# it is in byte.
And add the description that dirtlevel ist between 0.0 an 15.0
Use cases
Same object type on both languages
Describe the solution you'd like
public float DirtLevel
{
get
{
unsafe
{
CheckIfEntityExists();
return Server.Library.Vehicle_GetDirtLevel(NativePointer);
}
}
set
{
unsafe
{
CheckIfEntityExists();
Server.Library.Vehicle_SetDirtLevel(NativePointer, value);
}
}
}
Suggestion On javascript the dirtLevel of the vehicle is in float (https://natives.altv.mp/#/0x79D3B596FE44EE8B), on c# it is in byte. And add the description that dirtlevel ist between 0.0 an 15.0
Use cases Same object type on both languages
Describe the solution you'd like
Describe alternatives you've considered Nothing
Additional context Nothing