Open TheGodlyLuzer opened 2 years ago
Somehow only occurs on the first netowner change.
Deformation isn't synced thats why it resets when the other player didnt see the damage happening. Thats a engine limitation from gta.
But PlayerB was in the vehicle when PlayerA caused the damage. Is that still part of the limitation? Not sure but i think this behaviour is new since 10.0-rc1
QA can test.
Confirmed by @zziger and me on dev/10.0-21
1) Both get into vehicle 2) Driver crashes until vehicle is deformed 3) Passenger goes into driver set 4) Deformation is repaired for previous driver
Test on release branch as well.
Description of the problem
When Player A causes deformation damage to a vehicle, then exits the drivers seat and Player B enters, the deformation damage resets for Player A but not for Player B.
Missing doors and scratches are working fine. Only occurs with deformation.
Reproduction steps
Player A causes deformation damage to a vehicle. Player A then exits the Vehicle.
Now Player B enters the same vehicle.
The deformation Damage will reset for PlayerA, but not for PlayerB.
Expected behaviour
Deformation Damage should not dissappear for PlayerA.
Additional context
No response
Operating system
Windows 10
Version
10.0-rc1