Closed Alessandro18K closed 8 months ago
Edit: The Problem only comes when you have e.g 2 Pistoles in Your Loadout when you have 1 Pistol and 1 eg SMG than it works right
Edit: The Problem only comes when you have e.g 2 Pistoles in Your Loadout when you have 1 Pistol and 1 eg SMG than it works right
it's expected behavior
Description of the problem
When you have 2 Weapons in your Hand and you try to get the Ammo with the Weaponhash Hash with player.GetWeaponAmmo You get the right Value at the first weapon and on the second weapon you get the value from the first Weapon
Reproduction steps
Set 2 Weapons in your Loadout and then make an Function where you request the WeaponAmmo with the player.CurrentWeapon Hash and then you will see that the Ammo is only the right Value at the first Weapon
e.g player.GetWeaponAmmo(player.CurrentWeapon);
Expected behaviour
That you get the Right Value on all Request and all Weapons
Additional context
No response
Operating system
Ubuntu 22
Version
Release 16.0.30
Crashdump ID
No response
Confirmation of issue's presence