Open shaheenkdr opened 4 years ago
You have to be careful with piping long audio files. You should pipe them using a data rate that is similar to real-time. Otherwise, the whole file is sent to server as fast as the network allows and it has to be buffered by GStreamer buffers. It's possible that at some point the buffers become full and then it crashes.
Piping one hour long audio stream to the python client, and partial results are coming in via websockets, it works for quite some time, however, eventually it crashes, worse part even the server is down after its done . Here's the worker log just when the crash occurs :
Any help on possibly what is causing this and where to correct to prevent this ? Thanks .