I want to get the screengrab of Texture by using the function: DirectX::SaveDDSTextureToFile provided by DirectXTex on the vscode . And I add"ScreenGrab11.h" "ScreenGrab11.cpp" into path alvr\server\cpp\platform\win32. No errors were thrown before building server.
Then the following would be showed in the terminal :
I am new in rust and after reading some blogs I beilve it 's guess some dependeces hadn't been added into cargo.toml
Is it right? I want to konw what should I do ? Are there any relevant study materials available for reference?
Hello!
I want to get the screengrab of Texture by using the function:
DirectX::SaveDDSTextureToFile
provided by DirectXTex on the vscode . And I add"ScreenGrab11.h" "ScreenGrab11.cpp"
into pathalvr\server\cpp\platform\win32
. No errors were thrown before building server. Then the following would be showed in the terminal :I am new in rust and after reading some blogs I beilve it 's guess some dependeces hadn't been added into
cargo.toml
Is it right? I want to konw what should I do ? Are there any relevant study materials available for reference?