alvr-org / ALVR

Stream VR games from your PC to your headset via Wi-Fi
MIT License
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Eye Resolution Width not respected for 1800-width. #1657

Closed Ryn-Fox closed 1 year ago

Ryn-Fox commented 1 year ago

Description

Config sets the eye_resolution_width and target_eye_resolution_width to 1792 instead of the Quest Pro's native 1800 when I manually set the value to 1800 in UI or session.json. (1920 height for reference).

General Troubleshooting

Environment

Hardware

CPU: Intel i9-9900K

GPU: Nvidia RTX 3080

Audio: N/A

Installation

ALVR Version: ALVR v20.0.0-dev14+nightly.2023.05.24

SteamVR Version: 1.25.8

Install Type:

OS Name and Version (winver on Windows or grep PRETTY_NAME /etc/os-release on most Linux distributions): Win 11 22H2

zarik5 commented 1 year ago

Frame resolution is always rounded to the biggest multiple of 32 smaller than or equal to the specified value. This is done to make the encoder happy. In the future this probably will be handled by adding padding.

Ryn-Fox commented 1 year ago

Oh ok. That makes sense. I guess there's nothing wrong with that; it was just confounding me. Perhaps a piece of hovertext explaining that somewhere would be on benefit to confused users like me.