I have done everything; setup steamownerid and steammasterid on all bots, installed latest java, .NET framework, yet I still get an error when I click some buttons - when I click status, pause, and some other buttons.
I can still farm normally using ASFUI, but I can't use some of the buttons and when I click redeem it says an input is required, as expected, but when I put in all my keys and click redeem nothing happens.
This is the error I get when clicking status:
The communication object,
System.ServiceModel.Channels.ServiceChannel, cannot be used for communication becuase it is in the faulted state.
Log:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
** Exception Text **
System.ServiceModel.CommunicationObjectFaultedException: The communication object, System.ServiceModel.Channels.ServiceChannel, cannot be used for communication because it is in the Faulted state.
Server stack trace:
at System.ServiceModel.Channels.CommunicationObject.Close(TimeSpan timeout)
Exception rethrown at [0]:
at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
at System.ServiceModel.ICommunicationObject.Close(TimeSpan timeout)
at System.ServiceModel.ClientBase1.System.ServiceModel.ICommunicationObject.Close(TimeSpan timeout) at System.ServiceModel.ClientBase1.Close()
at System.ServiceModel.ClientBase`1.System.IDisposable.Dispose()
at ASFui.Util.SendCommand(String command)
at ASFui.ASFui.sendCommand(String str)
at ASFui.ASFui.btnStatusBot_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
** JIT Debugging **
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I have done everything; setup steamownerid and steammasterid on all bots, installed latest java, .NET framework, yet I still get an error when I click some buttons - when I click status, pause, and some other buttons.
I can still farm normally using ASFUI, but I can't use some of the buttons and when I click redeem it says an input is required, as expected, but when I put in all my keys and click redeem nothing happens.
This is the error I get when clicking status: The communication object, System.ServiceModel.Channels.ServiceChannel, cannot be used for communication becuase it is in the faulted state. Log: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
** Exception Text ** System.ServiceModel.CommunicationObjectFaultedException: The communication object, System.ServiceModel.Channels.ServiceChannel, cannot be used for communication because it is in the Faulted state.
Server stack trace: at System.ServiceModel.Channels.CommunicationObject.Close(TimeSpan timeout)
Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at System.ServiceModel.ICommunicationObject.Close(TimeSpan timeout) at System.ServiceModel.ClientBase
1.System.ServiceModel.ICommunicationObject.Close(TimeSpan timeout) at System.ServiceModel.ClientBase
1.Close() at System.ServiceModel.ClientBase`1.System.IDisposable.Dispose() at ASFui.Util.SendCommand(String command) at ASFui.ASFui.sendCommand(String str) at ASFui.ASFui.btnStatusBot_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)** Loaded Assemblies ** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
ASFui Assembly Version: 0.5.2.0 Win32 Version: 0.5.2.0 CodeBase: file:///C:/Users/Josh/Desktop/ASFUI/ASFui.exe
System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
System Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
NLog Assembly Version: 4.0.0.0 Win32 Version: 0.5.2.0 CodeBase: file:///C:/Users/Josh/Desktop/ASFUI/ASFui.exe
System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
Newtonsoft.Json Assembly Version: 9.0.0.0 Win32 Version: 0.5.2.0 CodeBase: file:///C:/Users/Josh/Desktop/ASFUI/ASFui.exe
Microsoft.CSharp Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
System.Dynamic Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
Anonymously Hosted DynamicMethods Assembly Assembly Version: 0.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 14.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
System.ServiceModel Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.ServiceModel/v4.0_4.0.0.0__b77a5c561934e089/System.ServiceModel.dll
System.Runtime.Serialization Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
SMDiagnostics Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/SMDiagnostics/v4.0_4.0.0.0__b77a5c561934e089/SMDiagnostics.dll
System.ServiceModel.Internals Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.ServiceModel.Internals/v4.0_4.0.0.0__31bf3856ad364e35/System.ServiceModel.Internals.dll
System.Transactions Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Transactions/v4.0_4.0.0.0__b77a5c561934e089/System.Transactions.dll
System.IdentityModel Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IdentityModel/v4.0_4.0.0.0__b77a5c561934e089/System.IdentityModel.dll
System.Xaml Assembly Version: 4.0.0.0 Win32 Version: 4.7.2558.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xaml/v4.0_4.0.0.0__b77a5c561934e089/System.Xaml.dll
** JIT Debugging ** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
For example:
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.