The Quick Setup example works locally, but the game (the SimplePlatform example game) always shuts off when the user creates a Game Server. There is a message after the user clicks the Create Game Server button:
"Creating a Game" (five phases).
Then the error message shows up: "Client Failed to Connect to Game Server".
I have tried to use this batch mode command when running the MasterAndSpawner.exe on the remove server, but the game still crashes:
The Quick Setup example works locally, but the game (the SimplePlatform example game) always shuts off when the user creates a Game Server. There is a message after the user clicks the Create Game Server button:
I have tried to use this batch mode command when running the MasterAndSpawner.exe on the remove server, but the game still crashes:
MasterAndSpawner -msfStartMaster -msfStartSpawner -msfMachineIp 18.118.111.118 -msfMasterIp 127.0.0.1 -batchmode
Are there other settings I have to change before deploying the MasterAndSpawner.exe and the GameServer.exe to the remote server?