alvyxaz / barebones-masterserver

Master Server framework for Unity
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Cant Spawn GameServer #227

Closed konstantinkuehn closed 5 years ago

konstantinkuehn commented 5 years ago

Hey, Just downloaded the Project and wanted to test it out after building all I followed the tutorial and tried to create a gameserver on a client but then I got this Error on the MasterServer: [Error | SpawnerController] An exception was thrown while starting a process. Make sure that you have set a correct build path. We've tried to start a process at: './GameServer.exe'. You can change it at 'SpawnerBehaviour' component UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) Barebones.Logging.LogAppenders:UnityConsoleAppenderWithNames(BmLogger, LogLevel, Object) Barebones.Logging.BmLogger:Log(LogLevel, Object) Barebones.Logging.BmLogger:Error(Object) Barebones.MasterServer.<>c__DisplayClass33_0:<DefaultSpawnRequestHandler>b__0() (at E:\Test Projects\Server Test\Assets\Barebones\Msf\Scripts\Modules\Spawner\SpawnerController.cs:279) System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart()

Unity Version: 2018.3.0f2

i didnt changed something. Beside changing API Compatibillity Level to 4.x instead of 2. since 2.0 didnt found a namespace

konstantinkuehn commented 5 years ago

Needed to change the path. for some reason it doesnt found it by default