alx168 / Bat_in_a_cave

It's a game about a bat in a cave!
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Implement Collision Behavior of Game Entities #8

Closed BieniekAlexander closed 1 day ago

BieniekAlexander commented 1 week ago

Introduction

All interactions in the game will probably just be based on collisions, so we just need to update the state of game entities when collisions occur. See implementation for examples.

Dependencies

Implementation

Acceptance Criteria

BieniekAlexander commented 2 days ago

Note: I started partially implementing this as of here (see the parts regarding move_and_collide)

BieniekAlexander commented 1 day ago

Done as of https://github.com/alx168/Bat_in_a_cave/commit/f16548b9a5d60da8fb68914d2ba84398190a6a86 - closing