Closed PhilippvK closed 4 years ago
I believe this is the variable you can use to pass the lld (low level drier) config file needed for the platform's screen device. example ones can be found in drivers/gdisp/${DRIVER}/gdisp_lld_config.h
and they do things like specify screen rotation. This build has the config directly in the include folder so I don't need to pass it a separate directory to include.
just noticed your commit 99dd3507e4e21fa90994f61f5b836b5daeedb044. The uGFX_LLD_CONFIG
variable could be used if you wanted to move the config into a config folder.
Thanks for making this clear. Wouldn’t it be more straightforward if the Variable name contains DIR
? I always thought I have to pass the file itself.
Thanks for making this clear. Wouldn’t it be more straightforward if the Variable name contains
DIR
? I always thought I have to pass the file itself.
yes that would be a bit clearer. PR it here.
just noticed your commit 99dd350. The
uGFX_LLD_CONFIG
variable could be used if you wanted to move the config into a config folder.
This has nothing to do with UGFX. I moved the following files into the config
directory:
No I mean if your were to do a similar thing and move the lld config to the same directory then it would be a useful variable
Short Question:
The following code snipped from
cmake/FinduGFX.cmake
does not make sense to me.What value should this variable have and do you set in in your configuration?