Open GoogleCodeExporter opened 9 years ago
Yes, i know about it, but thanks for report :)
Original comment by alexandr.serkov
on 1 Nov 2013 at 12:36
[deleted comment]
Is there anything I can do to help to fix this? I am a programmer but never
worked with driver stuff, if you can just point me where to look at I can try
to fix that. :)
This one I think is important too (also reported by me, heh):
https://code.google.com/p/wjoy/issues/detail?id=32
:)
Original comment by rodrigo....@gmail.com
on 13 Apr 2014 at 5:02
If you want - see to VHID framework (VHIDPointerCollection) :) But i already
rewrote it from scratch, for XBox 360 gamepad support, but not commited
changes. I think, i'll commit it after fix WJoy GUI to support all changes.
Original comment by alexandr.serkov
on 15 Apr 2014 at 7:18
oh, ok, I will just wait, i will not waste effort since you already rewrote
that, hehe, thanks
Original comment by rodrigo....@gmail.com
on 15 Apr 2014 at 4:47
how to i get my sticks to work:( i really wanna use dolphin on my mac but it
just dosent seem to be working
Original comment by Davven0...@gmail.com
on 12 Jul 2014 at 3:32
I too am excitingly looking forward to progress on WJoy to completely support
the WiiU Pro Controller. My control sticks also only register about 80% of the
way, and are not entirely even (as I mention in my other post on this board).
Original comment by zacharym...@gmail.com
on 22 Aug 2014 at 2:51
hello,
does the latest source commit have this issue fixed? If so I will build it
myself and try :)
Thanks
Original comment by rodrigo....@gmail.com
on 24 Sep 2014 at 11:48
in the meantime I used ControllerMate to make a virtual joystick which rebinds
every button and recalibrates the axis from the wii u pro controller.
It only works in games which let you choose your controller, though (I used it
for "don't starve")
Original comment by fabb...@me.com
on 12 Nov 2014 at 12:49
Original issue reported on code.google.com by
rodrigo....@gmail.com
on 31 Oct 2013 at 2:15