Closed aliw77 closed 9 years ago
It should be possible but i cant say how smooth it'll be to process at 60fps. Face detecting and tracking is pretty good at real-time. Finding face points and morphing would be the additional computation but its not that intensive. The 50% blend is easy for the computer.
Ill be really interested to see if it works smoothly with a web cam. Let me know if you try it out!
thank you for your response :) Do you know of any library that could do a blend of 3d mesh (if depth data were to come from Kinect). Please connect w me on aliksg at gmail to discuss offline. I do not want to pollute the task list to have a one-off discussion (and sorry for already doing that)
On May 30, 2015, at 9:29 PM, Alyssa Quek notifications@github.com wrote:
It should be possible but i cant say how smooth it'll be to process at 60fps. Face detecting and tracking is pretty good at real-time. Finding face points and morphing would be the additional computation but its not that intensive. The 50% blend is easy for the computer.
Ill be really interested to see if it works smoothly with a web cam. Let me know if you try it out!
— Reply to this email directly or view it on GitHub https://github.com/alyssaq/face_morpher/issues/2#issuecomment-107105864.
Moving discussion offline
Alyssa, do you know what would be the main bottleneck if we were to create a real-time use-case which shows a morphed (50% blended with a reference image)