open source project to tackle the problem of long development cycles required to produce software to conduct multi-participant and real-time human experiments online.
Using something like (mizzao/meteor-user-status) and make it available to the game designer. Statuses could include things like:
active (i.e., looking at the game browsers)
inactive (i.e., not looking at the game browser)
idle (looking at the browser but no activity detected for 10 seconds?)
offline (the browser is closed or the user is disconnected)
Luxurious feature: Would be nice if we have the duration of each statue for each player during a game. For example, maybe I do not want to pay people who are offline for more than 30 seconds. Or penalize people who were ide and inactive for 20 seconds etc.
Using something like (mizzao/meteor-user-status) and make it available to the game designer. Statuses could include things like:
Luxurious feature: Would be nice if we have the duration of each statue for each player during a game. For example, maybe I do not want to pay people who are offline for more than 30 seconds. Or penalize people who were ide and inactive for 20 seconds etc.