amadornes / Framez

Taking block movement to the next level!
GNU General Public License v3.0
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Visual bug when moving connected Ender-IO conduits away from others #11

Open nanakisan opened 9 years ago

nanakisan commented 9 years ago

Like the title says. If you move a conduit that has a connection to another that is not moved and it results in a break. The blocks do not visually update and appear showing their connecting faces with no real connection. Functionality of the conduits do however remain intact.

GirafiStudios commented 9 years ago

What version of Framez and EnderIO are you using?

nanakisan commented 9 years ago

I used the latest available Framez on Curseforge v1.7.10.2-12
Ender-IO is the latest version from their website v.2.2.1.276

amadornes commented 9 years ago

I can't figure out why this happens... Will have to poke CrazyPants or tterrag so they can tell me what could be happening

nanakisan commented 9 years ago

Frames do weird things. Chances are this may be entirely on their end for all you know.

amadornes commented 8 years ago

I'll have a look at it this weekend. I think I more or less know how to fix it, but I'm not completely sure. Although this issue now belongs in Trajectory's issue tracker, we'll keep it here for now since it was originally a problem with Framez :P