Closed 2xsaiko closed 6 years ago
This results in them not keeping their TE when turned back into a standalone block, because World#setTileEntity doesn't set invalid TEs. As a result, all the (non-meta) data stored is lost.
This results in them not keeping their TE when turned back into a standalone block, because World#setTileEntity doesn't set invalid TEs. As a result, all the (non-meta) data stored is lost.