Open Ristellise opened 7 years ago
This happens with all items, not just the nonconductive plate. It's been there from the beginning and I'm still looking for a fix :/
we could detect for the players inventory for a null number of items from the mod and remove it before it gets placed.
or we get the number of items. eg : 1. if it was placed it should be 0 and remove the item.
You could make the item's onUpdate check for a stack of zero as a hack to fix this.
I had the same issue, i noticed that it turns another SCM component from your inventory into the one with the 0 stack instead of just duping it. If you don't have any other SCM components in your inventory, it will still create the 0 stack, but you can't place it. It probably has something to do with inventory tweaks putting another component in that slot when the 0 stack runs out.
In the images in the top post you can see that the glowing redstone goes from 12 to 11 when he places the 0 stack non-conducting plate.
yeah inventory tweaks was installed. icmentioned it earlier.
Then yeah, it's a combo of the 0-stacksize bug and inventory tweaks re-filling the slot. What surprises me, though, is that invtweaks doesn't notify the player of the inventory update either... Will look into it :)
I managed to get this to happen with only JEI, SCM and Multipart.
When a conductive plate is placed. and is at it's last stack.. when placed it returns a 0 item conductive plate. EDIT : happens when inventory tweaks is installed. (note image heavy) (you can see a 0 number... and is placeable..)