Closed goedzo closed 2 years ago
Thanks for this! What games have you currently dumped? Gives me an idea of which titles could be problematic
Well i have quite a large library that also includes japanese titles, so it could also be caused by unicode titles. Not sure if it helps.
Closed - Fixed in v1.1.0.0 https://github.com/amakvana/YuzuModDownloader/releases/latest
Full exception log. Could it be the !-charackter?
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
** Exception Text ** System.Xml.XPath.XPathException: '//h3[contains(., "Pure / Electric Love "Everyone else!" - Ema Sakura -")]/following::table[1]//td//a' has an invalid token. at MS.Internal.Xml.XPath.XPathParser.CheckToken(LexKind t) at MS.Internal.Xml.XPath.XPathParser.ParseMethod(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParsePrimaryExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseFilterExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParsePathExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseUnionExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseUnaryExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseMultiplicativeExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseAdditiveExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseRelationalExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseEqualityExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseAndExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseOrExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseExpresion(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParsePredicate(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseStep(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseRelativeLocationPath(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseLocationPath(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParsePathExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseUnionExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseUnaryExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseMultiplicativeExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseAdditiveExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseRelationalExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseEqualityExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseAndExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseOrExpr(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseExpresion(AstNode qyInput) at MS.Internal.Xml.XPath.XPathParser.ParseXPathExpresion(String xpathExpresion) at System.Xml.XPath.XPathExpression.Compile(String xpath, IXmlNamespaceResolver nsResolver) at System.Xml.XPath.XPathNavigator.Select(String xpath) at HtmlAgilityPack.HtmlNode.SelectNodes(String xpath) at YuzuModDownloader.ModDownloader.d__9.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at YuzuModDownloader.frmMain.d2.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.b 6_0(Object state)
** Loaded Assemblies ** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
YuzuModDownloader Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/RetroFE/emulators/Emulators/Nintendo%20Switch/yuzu/YuzuModDownloader.exe
System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
System.IO.Compression.FileSystem Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression.FileSystem/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.FileSystem.dll
System.IO.Compression Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.dll
HtmlAgilityPack Assembly Version: 1.11.30.0 Win32 Version: 1.11.30 CodeBase: file:///D:/RetroFE/emulators/Emulators/Nintendo%20Switch/yuzu/HtmlAgilityPack.DLL
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